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Alone is a first person horror game in which the player must attempt to escape a station unharmed.
Platform:
PC
Overview
Release Date:
Dec 15, 2016
Tools Used:
Unity 3D, Perforce
Alone was a student project in which 4 students would work each devise and pitch their own game ideas with a Game Design Document (GDD) before selecting one to make together over the course of 4 weeks. It was intended to give an accurate though smaller scale depiction of the development process, from the GDD to scheduling and mid-production assessments to re-scoping due to time constraints.
Duration:
4 weeks
Team Size:
4
My contributions:
-
Assembled the main menu and pause system.
-
Devised the hiding system
-
Constructed the pause system.
-
Planned and implemented the flashlight, its batteries, and UI
Role:
Programmer
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