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I'm Curtis Geter, an interactive media programmer and designer. I've worked in Unity to create games including one commercially released title, the Takeover Trial. I've been a programmer on most of my projects, but have also provided concept art & UI sprites for others. For more specifics please view each of the projects I've been involved in under the Games page.

I've added Unreal Engine 5 to the game engines I'm familiar with.


  • Source Control: Perforce, GitHub, GitKraken, Unity cloud, OneDrive, Google Drive

  • Unity

  • Unreal Engine 5.4

  • UI/UX

    • Figma​

  • Digital Art​

  • 3D modelling

  • Programming


Bloomfield, CT 06002

Willing to move

Remote Work

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